Verified for patch 16.8.1

Glass Cannon II

Description

Allies that start combat in the back row begin combat at 80% Health but gain 25% Damage Amp.

Effects

DamageAmp
0.25
Health
0.8

Glass Cannon II scales with

  • Damage Amp On the Menu

    Multiplicative bonus to all damage dealt — distinct from raw AD/AP because it applies after the type-specific scaling.