Verified for patch 16.8.1

Doomer

Set 17 origin

Description

Combat Start: Mark all enemies with Doom.

The first time enemies are damaged each combat, their Doom is consumed, stealing 12% Attack Damage and Ability Power from them and granting it to your strongest Vex.

Breakpoints

1

Champions

  • Passive: Every time Vex attacks, Shadow strikes a nearby enemy, dealing 30 / 45 / 250 Ability Power magic damage. Whenever an enemy is struck 5 times by Shadow, Shadow strikes them again.
    
    Active: Shadow launches 3 empowered strikes, dealing 140 / 210 / 1000 Ability Power magic damage instead.

Doomer enables

  • Ability Power On the Menu

    Scales with Ability Power. Damage and effect magnitudes that read "(scales with AP)" target this mechanic.