Description
Every 8 damage you deal to enemy tacticians gives you 2 gold.
Effects
- Damage
- 8
- Gold
- 2
Lunch Money enables
-
The player-level economy resource — earned each round (base income + interest + win/loss streaks), spent on rerolling the shop, buying XP, and purchasing units. Augments grant flat gold, raise interest, or make kills drop gold; some items generate gold on takedown.