Description
After player combat, gain 2 XP if you won or 3 XP if you lost.
Effects
- lossxp
- 3
- winxp
- 2
Patient Study enables
-
The player-side progression resource. Spending gold on XP buys it; each level raises the team-size cap and shifts shop odds toward higher-cost champions. Augments grant XP directly or trigger off "level up" to accelerate the curve.