Description
Your Tactician loses 20 Health, but after 7 player combats, gain 30 gold.
Effects
- Gold
- 30
- Health
- 20
- PlayerCombatNum
- 7
Risky Moves enables
-
The player-level economy resource — earned each round (base income + interest + win/loss streaks), spent on rerolling the shop, buying XP, and purchasing units. Augments grant flat gold, raise interest, or make kills drop gold; some items generate gold on takedown.