Description
Combat start: Store 30% max Health and 2.5% more every second. On death, unleash the stored Health as magic damage split between enemies within 4-hexes. [Unique - only 1 per champion]
Source
- Artifact
Effects
- Health
- 300
- HexRadius
- 4
- InitialPercentHealthStore
- 0.3
- PercentHealthStore
- 0.025
Void Gauntlet enables
-
Effect fires when the source unit itself is killed. Common on items that store value during combat and discharge it as a final payload (e.g., The Annihilator, Void Gauntlet).