Verified for patch 16.8.1

Good For Something I

Description

Champions that aren't holding items have a 40% chance to drop 1 gold on death.

Effects

DropChance
0.4
Gold
1

Good For Something I enables

  • On Death On the Menu

    Effect fires when the source unit itself is killed. Common on items that store value during combat and discharge it as a final payload (e.g., The Annihilator, Void Gauntlet).

  • Gold On the Menu

    The player-level economy resource — earned each round (base income + interest + win/loss streaks), spent on rerolling the shop, buying XP, and purchasing units. Augments grant flat gold, raise interest, or make kills drop gold; some items generate gold on takedown.