Description
Combat start: The holder and allies within 2 hexes in the same row gain a 250 Shield, 20 Armor, and 20 Magic Resist for 20 seconds. [Support item]
Source
- Artifact
Effects
- BonusResists
- 20
- Health
- 150
- HexRange
- 2
- ShieldDuration
- 20
- ShieldValue
- 250
Locket of the Iron Solari enables
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Grants temporary HP that absorbs damage before the unit's real Health is touched.
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The physical-defense stat that reduces incoming AD damage. Tank items, Bastion-style traits, and ability bodies that read "Gain X Armor" or "Your team gains X Armor" all land here, alongside the handful of cards that scale a bonus off the unit's Armor value.
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The magic-defense stat that reduces incoming AP damage. Many sustain items, Bastion-style frontline traits, and "Gain X Armor and Magic Resist" effects grant or scale off it; the inverse — Shred — reduces it.