Bench

Description

The offboard storage row (default 9 slots) where unfielded champions and held items sit between rounds. Augments may expand bench slots, populate it with new units, randomize its contents, or scale rewards off whether it's empty or full — distinct from on-field summons.

Listed in: Economy

Items (2)

    • +400 HP
    • +35 Armor
    • +35 MR

    After 6 seconds of combat, pull the leftmost benched unit onto the battlefield. While that unit lives, 20% of all damage the holder would take is redirected to them. Traits of champions flung onto the board do not become active

  • Use on a 3-cost champion or less to create a 1-star copy on your bench. [Consumable - This item disappears when used.]

Augments (5)

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Bench effect

  • Call upon the Gods to sell all units on your board and bench. Gain 2 random Emblems and 8 free Shop rerolls.
  • Champions that fight in player combat cannot be benched or sold. Your team gains 1% Health, and 1% Attack Damage and Ability Power after player combat. 
  • Dummify Silver
    Lose all champions on your board and bench. Gain a Training Dummy with 60% of their combined Health. The Training Dummy gains 1000 Health per stage. Gain a non-Tank 2-star 2-cost champion.
  • At the start of every round, lose the champion in the rightmost bench slot. After losing 33 gold of champions in this way, gain a powerful reward. Gain a 3-cost champion now. 
  • Remove all champions on your board and bench. Gain @3Cost@ random 2-star 3-costs, @2Cost@ 2-star 2-costs, and @1Cost@ 2-star 1-cost champion.

Champions (1)

  • Ultra Friendly Object
    Summon a flying saucer over the current target that lasts 4 seconds. Each second it deals 240 / 360 / 3000 Ability Power magic damage to the target, plus 135 / 205 / 1500 Ability Power magic damage split between all enemies within 1 hex. The saucer deals 30% increased damage to Tanks.
    
    If an enemy under the UFO dies, Bard has a 15 / 20 / 100% chance to abduct them and create a 1-star copy on your bench.
    
    Meep bonus: On combat start, grant the nearest ? Meeple allies an additional Meep.

Traits (1)

  • Meeple attract Meeps that empower Meeple abilities in meepy ways. They also gain bonus Health.
    
    Cloning time = Champion cost

Frequently asked questions