Clone

Description

Spawns a duplicate of an existing unit — typically inheriting its items.

Items (2)

    • +10 Armor
    • +10 MR
    • +10% AS

    Spawn a clone that copies the holder's items. The clone has 60% max Health and deals 40% damage. [Unique - only 1 per champion]

    • +10 Armor
    • +10 MR
    • +10% AS
    • +15% Crit

    Summon a clone with 70% base Health and +10% max Mana. You cannot equip items to the clone. The clone benefits from active traits [Unique - only 1 per champion]

Augments (1)

  • Gain a Spear of Shojin. On Stage 4-2, gain a Zed. After receiving Zed, he can then appear in your shops.
    
    Zed is a 5-cost Attack Fighter that creates clones of himself.

Champions (2)

  • Fracture Reality
    Passive: Attacks deal Ability Power  magic damage instead.
    
    Active: Summon 5 clones that attack alongside for 5 attacks, dealing 25 / 25 / 150% damage. For their final attack, clones fire a bolt that deals 85 / 130 / 750 Ability Power magic damage.
  • Quantum Clone
    Create a clone behind the target with 33 / 45 / 45% reduced max Health and 30 increased Mana cost. The clone inherits its creator's items, stats, and current Health, and can cast Quantum Clone.

Traits (2)

  • Zed is obtained from the Invader Zed augment.
    
    While at least one clone is alive, Zed gains 40% bonus Attack Damage.
  • Meeple attract Meeps that empower Meeple abilities in meepy ways. They also gain bonus Health.
    
    Cloning time = Champion cost

Frequently asked questions