Verified for patch 16.8.1

Omnivamp

Description

Heals the source for a percentage of damage dealt (any type).

Also known as: omni vamp, omni-vamp, lifesteal omni

What enables Omnivamp

Traits (1)

  • Marauder On the Menu
    Your team gains 5% Omnivamp. Marauders gain more Omnivamp, Attack Damage, and their Omnivamp overhealing is converted into Shield (up to 25% max Health.)
    
    (2) 5%, 20%
    (2) 5%, 20%
    (2) 5%, 20%.

What scales with Omnivamp

Champions (1)

  • 4 Master Yi On the Menu
    Passive: Every third attack is a doubleslash that deals 60 / 90 / 550 Attack Damage bonus physical damage.
    
    Active: After brief meditation, enter a Psi-State for 5 seconds, gaining 15% Omnivamp, 70% Attack Speed, and increased movement speed. Twice a second, fire a psychic projection at a random nearby enemy that deals 50 / 75 / 600 Attack DamageAbility Power physical damage

Completed items (1)

  • Hand Of Justice On the Menu
    • +20% Crit
    • +1 Mana Regen

    Gain 2 effects:15% Attack Damage and 15% Ability Power.12% Omnivamp. While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.

    Tear of the GoddessSparring Gloves

Emblems (2)

  • Rogue Emblem On the Menu
    • +20% Crit

    The holder gains the Rogue trait. At 50% health, gain 40% Omnivamp and immunity to crowd control for 5 seconds.

    Rogues gain Attack Damage and Ability Power. The first time they fall below 50% health, they slip into shadows. Enemies targeting them are redirected to a nearby unit, preferring Tanks.
    2
    12%
    3
    25%
    4
    40%
    5
    55%
    Frying PanSparring Gloves
  • Voyager Emblem On the Menu
    • +20% AD
    • +20 AP

    The holder gains the Voyager trait. Combat Start: Gain and grant adjacent allies bonuses based on the holder's role. - Tanks: 20 Armor and Magic Resist - Fighters/Assassins: 18% Omnivamp - Other Roles: 15% Attack Speed

    Combat Start: Your Tanks gain a Shield for 15 seconds. Your other allies gain Damage Amp. 
    
    Voyagers gain double.
    2
    175 Shield; 9%
    3
    250 Shield; 15%
    4
    350 Shield; 18%
    5
    500 Shield; 22%
    6
    700 Shield; 27%
    Frying PanNeedlessly Large Rod

Radiant items (1)

    • +40% Crit
    • +2 Mana Regen

    Gain 2 effects:30% Attack Damage and 30% Ability Power.24% Omnivamp. While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.

Anima items (1)

  • Savage Slicer On the Menu
    • +10% AD

    Attacks hit the target and all adjacent enemies for 30% of Basic Attack Damage. Omnivamp applies 150% to this damage. Briar Bonus: If this item is equipped on Briar, on cast this effect happens 6 times.

Graves items (3)

Augments (3)

Gold (3)

  • Feed the Flames On the Menu
    Gain a Sunfire Cape. Your team gains 12% Omnivamp when attacking Burning enemies.
  • You heal for 12% of the damage you deal to enemy Tacticians. Your team gains 10% Omnivamp.
  • You heal for 12% of the damage you deal to enemy Tacticians. Your team gains 18% Omnivamp.