Description
(2) 6 seconds into combat, N.O.V.A. grant a power surge to allies based on champions.
Breakpoints
- 2
- 6 seconds into combat, N.O.V.A. grant a power surge to allies based on champions.
- 5
- 6 seconds into combat, N.O.V.A. grant a power surge to allies based on champions.
Champions
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Heal 300 / 375 / 575 , then deal 80 / 120 / 180 physical damage to the current target. N.O.V.A. Strike: Cleave the battlefield, briefly knocking up all enemies and dealing ? physical damage. -
Passive: Attacks have a 15% Lucky chance to fire an empowered Headshot, dealing ? physical damage. N.O.V.A. Strike: Mark all enemies, increasing damage taken by 10%. The first time marked targets drop below 50% Health, Headshot them for ? physical damage. Lucky: Check twice and take the better outcome.
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Reposition next to the target to strike the most enemies. Then throw 5 piercing kunai, each dealing 34 / 50 / 80 physical damage to the first enemy hit, reduced to ? for each subsequent target. Kunai remove 1 Armor, 2 if they crit. N.O.V.A. Strike: Slice all enemies, applying Wound and a bleed that deals ? physical damage each second. Kunai increase the damage of the bleed by 10%.
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Passive: Gain 45% more max Health from all sources. Active: Converge an X-shape of vines on the target, dealing ? magic damage to each enemy hit and Stunning them for 1.5 / 1.5 / 1.75 seconds. N.O.V.A. Strike: Send forth a wave of dragons that stun all enemies for 1.5 / 1.5 / 1.75 seconds. For the rest of combat, Maokai's attacks deal ? bonus physical damage.
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Passive: Attacks and Abilities mark the target. When an enemy reaches 3 marks, Wolf consumes the marks, dealing ? physical damage. Active: Jump up to 1 hex away and fire arrows at the nearest 3 / 3 / 5 targets, each dealing 115 / 175 / 900 physical damage. N.O.V.A. Strike: Gain 5% Damage Amp. Now and every 5 seconds after, add a mark to all enemies.
N.O.V.A. enables
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Scales with bonus Attack Speed; a payoff axis for AS-stacking carries.
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Restores Health to a unit, capped at maximum HP.
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Grants temporary HP that absorbs damage before the unit's real Health is touched.
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Reduces the target's Magic Resist for a duration.
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Reduces the target's Armor for a duration.
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Damage that bypasses Armor, Magic Resist, and Shield. The damage number on the source is applied directly to current Health.
Granted by
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N.O.V.A. Emblem Plated - +300 HP
- +20% Crit
The holder gains the N.O.V.A. trait. N.O.V.A. Strike: Gain 25% Attack Speed and 20 Armor and Magic Resist. Other allies gain 10% Attack Speed and 10 Armor and Magic Resist.