Verified for patch 16.8.1

Brawler

Set 17 class

Description

Your team gains 5% Health. Brawlers gain more.

Breakpoints

2
+20% maximum Health
4
+40% maximum Health
6
+60% maximum Health

Champions

  • Deal ? Max HealthAbility Power magic damage to the lowest Health enemy in range and permanently gain 12 / 18 / 33 maximum Health. If this kills them, permanently gain 25 / 35 / 65 maximum Health instead.
  • Heal ? Max HealthAbility Power, then briefly knock up adjacent enemies and deal 80 / 120 / 180 Ability Power magic damage.
  • Heal ? Max HealthAbility Power over 2 seconds. Then, deal ? Ability Power magic damage to target and enemies adjacent to them and 30% Chill them for 2 seconds.
    Slow
    Slow: Reduce Attack Speed
  • Gain 275 / 300 / 500 Max HealthAbility Power Shield and 15% Durability for 4 seconds. Over the duration, deal ? Attack Damage physical damage each second to enemies in a cone.
  • Passive: Gain 45% more max Health from all sources.
    
    Active: Converge an X-shape of vines on the target, dealing ? Ability Power magic damage to each enemy hit and Stunning them for 1.5 / 1.5 / 1.75 seconds. 
    
    N.O.V.A. Strike: Send forth a wave of dragons that stun all enemies for 1.5 / 1.5 / 1.75 seconds. For the rest of combat, Maokai's attacks deal ? Max Health bonus physical damage.
  • Passive - Proximity Blast: Whenever an enemy enters a ? Range hex radius, fire a blast in a cone towards the closest adjacent hex that deals 85 / 125 / 200 Attack Damage physical damage with 30% falloff per hex. Each adjacent hex has a 5 second cooldown, and starts combat on cooldown.
    
    Active: Gain ? Ability Power Shield for 3 seconds and reposition up to one hex to maximize the number of targets within Proximity Blast's radius. Reset Proximity Blast's cooldowns.
  • Passive: Once per combat after dropping below 35% Health, gain Shield for 4 seconds equal to 40% of healing received this combat.
    
    Active: Heal 275 / 315 / 1500 Max HealthAbility Power, then tongue lash all enemies within two hexes dealing 45 / 60 / 800 Ability PowerMax Health magic damage.

Brawler enables

  • Max Health On the Menu

    Grants the unit additional maximum HP — flat (`+150 Health`) or percentage (`+6% max Health`). Item HP, augment HP boosts, and ability bodies that read "Gain X max Health" all land here, including Cho'Gath's per-cast "permanently gain max Health". The cross-round permanent-stat angle has its own curated landing at `/permanent`.

Granted by

    • +250 HP

    The holder gains the Brawler trait. Attacks deals 3% of the holder's max health as magic damage.

    Frying PanGiant's Belt