Ability — Accretion
Deal ? magic damage to the lowest Health enemy in range and permanently gain 12 / 18 / 33 maximum Health. If this kills them, permanently gain 25 / 35 / 65 maximum Health instead. Traits
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Your team gains 5% Health. Brawlers gain more. (2) +20% maximum Health
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(2) Dark Stars create a black hole that consumes enemies at 8% max health. (2) AND they gain 45%. (2) AND the strongest Dark Star unit goes supermassive, gaining 85% effectiveness from Dark Star, and creates 2 minor Black Holes. (2) All Dark Stars are supermassive. At level 10, CONSUME EVERYONE.
Cho'Gath enables
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Grants the unit additional maximum HP — flat (`+150 Health`) or percentage (`+6% max Health`). Item HP, augment HP boosts, and ability bodies that read "Gain X max Health" all land here, including Cho'Gath's per-cast "permanently gain max Health". The cross-round permanent-stat angle has its own curated landing at `/permanent`.