Unstoppable Dreadnought ability — TFT Set 17 Urgot
Unstoppable Dreadnought Passive - Proximity Blast: Whenever an enemy enters a ? hex radius, fire a blast in a cone towards the closest adjacent hex that deals 85 / 125 / 200 physical damage with 30% falloff per hex. Each adjacent hex has a 5 second cooldown, and starts combat on cooldown. Active: Gain Shield for 3 seconds and reposition up to one hex to maximize the number of targets within Proximity Blast's radius. Reset Proximity Blast's cooldowns.
- Shotgun Range
- –
- Shotgun Damage
- Falloff Per Hex
- 0.3
- Shotgun Cooldown
- 5
- Shield
- Shield Duration
- 3
Traits
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Description
Your team gains 5% Health. Brawlers gain more.
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Description
Your team gains 5% Omnivamp. Marauders gain more Omnivamp, Attack Damage, and their Omnivamp overhealing is converted into Shield (up to 25% max Health.)
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Description
Innate: Mecha units can transform into their Ultimate form, upgrading their ability and gaining 40% Health. Transformed Mechas take up two team slots and count twice for the Mecha trait. Use the Mecha-Former item to toggle the forms of your Mecha units
Urgot enables
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Grants temporary HP that absorbs damage before the unit's real Health is touched.
Urgot scales with
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Scales with Ability Power (AP). Champions and effects flagged as AP-scaling get bigger damage, healing, or shield values when the holder stacks AP from items like Jeweled Gauntlet, Rabadon's Deathcap, and Nashor's Tooth, or from trait bonuses.