Ability — Indestructible
Gain 300 / 375 / 500 Shield. Each second for the next 4 seconds, gain 75 / 90 / 105 more Shield and deal 45 / 70 / 100 magic damage to adjacent enemies. When this ability ends, consume the remaining Shield and heal for 40% of its value.
Traits
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Innate: Conduits gain 20% additional Mana from all sources. Your team gains Mana Regen, increased for Conduits. (2) 1 | 3
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(2) Dark Stars create a black hole that consumes enemies at 8% max health. (2) AND they gain 45%. (2) AND the strongest Dark Star unit goes supermassive, gaining 85% effectiveness from Dark Star, and creates 2 minor Black Holes. (2) All Dark Stars are supermassive. At level 10, CONSUME EVERYONE.
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Vanguards gain 5% Durability while Shielded. Combat start and 50% Health: Gain a max Health Shield for 10 seconds. (2) 16% max Health (2) 16% max Health (2) 16% max Health; 8% while Shielded
Mordekaiser enables
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Grants temporary HP that absorbs damage before the unit's real Health is touched.
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Restores Health to a unit, capped at maximum HP.
Mordekaiser benefits from
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Grants temporary HP that absorbs damage before the unit's real Health is touched.