Verified for patch 16.8.1

Mecha

Set 17 origin

Description

Innate: Mecha units can transform into their Ultimate form, upgrading their ability and gaining 50% Health. Transformed Mechas take up two team slots and count twice for the Mecha trait.

Breakpoints

3
Energy Cells: Mechas gain 20%.
4
Energy Cells: Mechas gain 35%.
6
Energy Cells: Mechas gain 35%.

Champions

  • Passive - Proximity Blast: Whenever an enemy enters a ? Range hex radius, fire a blast in a cone towards the closest adjacent hex that deals 85 / 125 / 200 Attack Damage physical damage with 30% falloff per hex. Each adjacent hex has a 5 second cooldown, and starts combat on cooldown.
    
    Active: Gain ? Ability Power Shield for 3 seconds and reposition up to one hex to maximize the number of targets within Proximity Blast's radius. Reset Proximity Blast's cooldowns.
  • Channel a deathbeam in a line towards the current target for 3 seconds. It deals ? Ability Power magic damage per second, reduced by 60% per enemy it passes through. Deathbeam ignores 30% of the enemy's Magic Resist.
  • Enter a defensive stance for 4 seconds gaining 20 / 20 / 90% Durability. While in the defensive stance, attract nearby enemy projectiles and heal 850 / 1200 / 3000 Ability Power over the duration. When this ends, release a shockwave that deals ? ArmorMagic Resist as physical damage in a 2-hex range.

Mecha enables

  • Ability Power On the Menu

    Scales with Ability Power. Damage and effect magnitudes that read "(scales with AP)" target this mechanic.