Verified for patch 16.8.1

Adaptive Helm

Description

Gain an additional 15% Mana from all sources. The holder gains an additional bonus based on their Role:

Tanks and Fighters: Gain 30 Armor and Magic Resistance.

Other Roles: Gain 10% Attack Damage and Ability Power. 

Recipe

Effects

BacklineADAP
10
FrontlineResists
30
MagicResist
20
ManaPercIncrease
0.15
ManaRegen
3

Adaptive Helm enables

  • Armor On the Menu

    The physical-defense stat that reduces incoming AD damage. Tank items, Bastion-style traits, and ability bodies that read "Gain X Armor" or "Your team gains X Armor" all land here, alongside the handful of cards that scale a bonus off the unit's Armor value.

  • Magic Resist On the Menu

    The magic-defense stat that reduces incoming AP damage. Many sustain items, Bastion-style frontline traits, and "Gain X Armor and Magic Resist" effects grant or scale off it; the inverse — Shred — reduces it.

  • Mana On the Menu

    The unit-level resource that gates ability casts. Mana-gen items, on-cast refunds, and starting-mana augments all key off this mechanic.

Adaptive Helm scales with

  • Ability Power On the Menu

    Scales with Ability Power. Damage and effect magnitudes that read "(scales with AP)" target this mechanic.