Verified for patch 16.8.1

Dark Star

Set 17 origin

Description

(2) Dark Stars create a black hole that consumes enemies at 8% max health.

Breakpoints

2
Dark Stars create a black hole that consumes enemies at 8% max health.
4
Dark Stars create a black hole that consumes enemies at 8% max health.
6
Dark Stars create a black hole that consumes enemies at 8% max health.
9
Dark Stars create a black hole that consumes enemies at 8% max health.

Champions

  • Deal ? Max HealthAbility Power magic damage to the lowest Health enemy in range and permanently gain 12 / 18 / 33 maximum Health. If this kills them, permanently gain 25 / 35 / 65 maximum Health instead.
  • Hurl a shard towards the current target, dealing 250 / 375 / 600 Ability Power magic damage to the first target it hits. After hitting its initial target or at its final destination, the dagger explodes dealing 50 / 75 / 115 Ability Power magic damage to nearby targets.
  • Gain 300 / 375 / 500 Ability Power Shield. Each second for the next 4 seconds, gain 75 / 90 / 105 Ability Power more Shield and deal 45 / 70 / 100 Ability Power magic damage to adjacent enemies. When this ability ends, consume the remaining Shield and heal for 40% of its value.
  • Passive: On takedown, gain 10 mana.
    
    Active: Fire 16 missiles in a 2-hex radius around the current target, dealing ? Attack Damage physical damage each.
  • Gather the force of a black hole, dealing 570 / 855 / 5000 Ability Power magic damage split between the target and the 2 / 2 / 4 closest enemies to them. The target takes an additional 120 / 180 / 1000 Ability Power magic damage.
  • Passive: Jhin has a fixed attack speed of 0.9 / 0.9 / 1.4 and converts every 1% of bonus Attack Speed into 0.75 bonus Attack Damage.
    
    Active: Summon 4 spectral hands that fire alongside Jhin for the next 4 attacks. Each hand deals ? Attack Damage physical damage per shot. The final shots deal 244% more damage and pierce through the most enemies in a line, dealing 44% reduced damage per target hit. 

Dark Star enables

  • Max Health On the Menu

    Grants the unit additional maximum HP — flat (`+150 Health`) or percentage (`+6% max Health`). Item HP, augment HP boosts, and ability bodies that read "Gain X max Health" all land here, including Cho'Gath's per-cast "permanently gain max Health". The cross-round permanent-stat angle has its own curated landing at `/permanent`.

Granted by