Permanent Takedown Stacks

Description

The carrier gains a permanent stack on each takedown (kill or assist) and keeps those stacks across rounds, unlike in-combat stacking which resets. Set 17 Ezreal is the headline example: every 8 takedowns earns him a permanent damage drone, so early-round farming compounds into late-game burst.

Items (2)

    • +25% AD
    • +25% AS
    • +25 AP

    The holder dons a Hat on each takedown. The holder gains 1% Attack Damage and Ability Power per Hat. On death lose 20% of all Hats.

    • +10 Armor
    • +10 MR
    • +25 AP
    • +20% Omnivamp

    Takedowns increase the holder's Armor, Magic Resist, and Ability Power by 20.

Augments (2)

  • Gain a Deathblade. Deathblades permanently gain 1% Attack Damage whenever their holders score a takedown.
  • Gain a Rabadon's Deathcap. Rabadon's Deathcaps grant 1 Mana Regen and permanently gain 1% Ability Power whenever their holders score a takedown.

Champions (2)

  • Accretion
    Deal Max Health Ability Power magic damage to the lowest Health enemy in range and permanently gain 12 / 18 / 33 maximum Health. If this kills them, permanently gain 30 / 40 / 70 maximum Health instead.
  • Temporal Shot
    Active: Fire a blast at the current target that deals 184 / 276 / 412 Attack DamageAbility Power physical damage. Every 8 takedowns, gain a drone that deals 8 / 12 / 18 Attack Damage physical damage to the current target on cast.

Frequently asked questions

See also