Verified for patch 16.8.1

Fiora

5

Ability — Perfect Bladework

Passive: Every 2 attacks, reveal a Vital on the target. If a Vital exists, dash to attack it dealing 40 / 60 / 777 Attack Damage bonus true damage and heal for 15% of the damage dealt.

Active: Reveal 6 Vitals on the target and quickly attack them all. If the target dies, remaining Vitals transfer to the nearest enemy. Upon striking the final Vital, create a two hex aura that heals allies within for ? Ability Power over 5 seconds.

Traits

  • After losing a player combat, gain 20 Tech, plus additional Tech equal to 5 times the length of your loss streak. Additionally, gain 2 Tech per Anima takedown.
    
    Each time Animas get 100 Tech, they prototype new Anima Weapons. You can take them, or save your Tech to get more powerful weapons next time.
    
    (3) Start Researching! 
    (3) After winning a player combat, gain loot!
  • Your Tactician heals for 15% of player damage dealt from winning.
    
    Fiora always wins a one on one duel.
  • Your team gains 5% Omnivamp. Marauders gain more Omnivamp, Attack Damage, and their Omnivamp overhealing is converted into Shield (up to 25% max Health.)
    
    (2) 5%, 20%
    (2) 5%, 20%
    (2) 5%, 20%.

Fiora enables

  • True Damage On the Menu

    Damage that bypasses Armor, Magic Resist, and Shield. The damage number on the source is applied directly to current Health.

  • Heal On the Menu

    Restores Health to a unit, capped at maximum HP.

  • Dash On the Menu

    Repositioning movement that breaks the normal walk-to-target pathing — either a telegraphed dash across hexes or an instant blink/teleport to a new position. Set-17 sources include Quicksilver shedding effects and dashing to the farthest target, the Challenger trait dashing to a new target on takedown, and ability blinks/teleports behind enemies.