Stacking In Combat

Description

The carrier ramps power within a single round — Titan's Resolve gains AD/AP per attack or hit taken, and the Space Groove trait builds stacking AD/AP each second a unit spends in The Groove. All in-combat stacks reset when the round ends, unlike takedown-stacking which carries across rounds.

Items (16)

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Category
Scope

    • +10% AS
    • +10 AP

    Gain 7% stacking Attack Speed every second.

    Recurve BowNeedlessly Large Rod
    • +10% AS
    • +10 AP

    Gain 7% stacking Attack Speed every second.

    Recurve BowNeedlessly Large Rod
    • +20 MR
    • +10% AD
    • +10% AS

    Attacks grant 3.5% stacking Attack Damage, up to 15 attacks. After 15 attacks, gain 15% Attack Speed.

    Negatron CloakRecurve Bow
    • +20 MR
    • +10% AD
    • +10% AS

    Attacks grant 3.5% stacking Attack Damage, up to 15 attacks. After 15 attacks, gain 15% Attack Speed.

    Negatron CloakRecurve Bow
    • +20 MR
    • +15% AS
    • +20% Crit

    Combat Start: Gain immunity to crowd control for 18 seconds. Gain 3% stacking Attack Speed every second.

    Sparring GlovesNegatron Cloak
    • +20 MR
    • +15% AS
    • +20% Crit

    Combat Start: Gain immunity to crowd control for 18 seconds. Gain 3% stacking Attack Speed every second.

    Sparring GlovesNegatron Cloak
    • +20 Armor
    • +10% AS

    Gain 2% Attack Damage and 2% Ability Power when attacking or taking damage, stacking up to 25 times. At full stacks, gain 10% Damage Amp and gain immunity to crowd control.

    Chain VestRecurve Bow
    • +25% AS
    • +20 AP

    Gain 16% stacking Attack Speed every second.

    • +40 MR
    • +20% AD
    • +20% AS

    Attacks grant 7% stacking Attack Damage, up to 15 attacks. After 15 attacks, gain 30% Attack Speed.

    • +40 MR
    • +40% AS
    • +40% Crit

    Combat Start: Gain immunity to crowd control for 45 seconds. Gain 6% stacking Attack Speed every second.

    • +40 Armor
    • +20% AS

    Gain 4% Attack Damage and 4% Ability Power when attacking or taking damage, stacking up to 25 times. At full stacks, gain 20% Damage Amp and gain immunity to crowd control.

    • +20% AS
    • +10 AP

    Attacks grant 5% stacking Attack Speed. Every 3 attacks also grant 2% Attack Damage and 2% Ability Power.

    • +20% AS
    • +10 AP

    Attacks grant 5% stacking Attack Speed. Every 3 attacks also grant 2% Attack Damage and 2% Ability Power.

    • +300 HP

    Grants 1 Armor, 1 Magic Resist, and 5 Health when taking damage, stacking up to 35 times. At full stacks, grant 1 gold and continue gaining 1 gold every 11 seconds. [Unique - only 1 per champion]

  • Combat Start: Your strongest Tank becomes the Soulmate. For each second they are alive, the holder gains 3% stacking Attack Damage and Ability Power. The Soulmate heals for 20% of damage the holder deals.

  • Combat Start: Your strongest Tank becomes the Soulmate. For each second they are alive, the holder gains 3% stacking Attack Damage and Ability Power. The Soulmate heals for 20% of damage the holder deals.

Augments (1)

  • Gain a Jax. Your strongest Jax becomes a Magic Fighter that deal bonus magic damage on attack and gains stacking Attack Speed on cast.

Champions (2)

  • Double Time
    Passive: Attacks deal 30 / 45 / 100 Ability Power bonus magic damage and an additional 70 / 105 / 190 Ability Power stacking magic damage over 6 seconds. While an enemy has 5 or more stacks, Teemo is in The Groove.
    
    Active: Gain 150% Attack Speed for 3 attacks.
  • Reality Tear
    Passive: On cast, attacks gain Max Health Ability Power stacking bonus magic damage. Starting from the third cast, gain true damage instead.
    
    Active: Gain 200 / 250 / 3456 Max HealthAbility Power Shield for 3 seconds, then slice open a rift on the largest group of champions dealing the Passive's bonus damage to all enemies within. Enemies have their Attack Speed slowed by 50 / 50 / 99% while allies within gain 80 / 80 / 999% Attack Speed, both rapidly decaying over 3 seconds. Shen always gains his rift's full bonus for this duration.

Traits (3)

  • Aatrox: Ally Damage 30% Shred and Sunders enemies
    Caitlyn: Grant allies 20% Attack Speed
    Akali: Allies gain Precision
    Maokai: Allies heal 12% max Health
    Kindred: Shield the strongest Tank for 800
    Emblem: Allies deal 10% stacking bonus true damage
  • The Groove: Attack Speed,
    The Groove
    Attack Speed,
  • Stargazers chart a different constellation every game. This game: The Fountain.
    
    Allies in empowered hexes heal 1% max Health every 2 seconds. Stargazers in empowered hexes heal an additional 3% and gain stacking Attack Damage and Ability Power every 2 seconds.
    
    More hexes reveal at each player level

Frequently asked questions