Verified for patch 16.8.1

Untargetable

Description

Protective state where the unit cannot be selected by enemy basic attacks or ability targeting. Distinct from invulnerability (which blocks damage but still allows targeting); often triggered by HP-threshold trait passives or item effects.

Also known as: become untargetable, briefly become untargetable, untargetability

What enables Untargetable

Traits (1)

  • Party Animal On the Menu
    Once per combat, after falling below 45% percent Health, become untargetable and repair 15% max Health per second. Upon reaching full Health, or when no other allies remain, return to combat. If fully healed, for the rest of combat Blitzcrank is in The Groove and Party Crasher's passive fires bolts four times as fast.

Completed items (1)

  • Edge of Night On the Menu
    • +20 Armor
    • +10% AD
    • +15% AS
    • +10 AP

    At 60% Health, briefly become untargetable, shed negative effects, and heal 30% missing health.

    B.F. SwordChain Vest

Radiant items (1)

    • +40 Armor
    • +30% AD
    • +30% AS
    • +30 AP

    At 60% Health, briefly become untargetable, shed negative effects, and heal all missing health.

Artifacts (1)

  • Zhonya's Paradox On the Menu
    • +25 Armor
    • +25 MR
    • +25 AP

    Once per combat at 40% Health, become invulnerable and untargetable for 3 seconds. [Unique - only 1 per champion]