Untargetable

Description

Protective state where the unit cannot be selected by enemy basic attacks or ability targeting. Distinct from invulnerability (which blocks damage but still allows targeting); often triggered by HP-threshold trait passives or item effects.

Listed in: Buffs

Items (3)

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    • +20 Armor
    • +10% AD
    • +15% AS
    • +10 AP

    At 60% Health, briefly become untargetable, shed negative effects, and heal 20% missing health.

    B.F. SwordChain Vest
    • +40 Armor
    • +30% AD
    • +30% AS
    • +30 AP

    At 60% Health, briefly become untargetable, shed negative effects, and heal all missing health.

    • +25 Armor
    • +25 MR
    • +25 AP

    Once per combat at 40% Health, become invulnerable and untargetable for 3 seconds. [Unique - only 1 per champion]

Traits (1)

  • Once per combat, after falling below 45% percent Health, become untargetable and repair 15% max Health per second. Upon reaching full Health, or when no other allies remain, return to combat. If fully healed, for the rest of combat Blitzcrank is in The Groove and Party Crasher's passive fires bolts four times as fast.

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