Permanent effects

Set 18 entities whose effect persists across rounds — a unit or item ratchets up over the game. Excludes economy gains (gold, XP), within-combat stacking (Titan's Resolve, Guinsoo), and one-time consumables.

See also: Permanent Takedown Stacks — the mechanic page for entities whose stacks specifically trigger on takedown.

Stat-stacks on a unit or item

  • Primordial Burst ability
    Primordial Burst
    Launch a giant blast at the target that deals 175 / 265 / 395 Ability Power magic damage, increased to 265 / 400 / 595 Ability Power if they're below 30% max Health.
    
    If they die, permanently gain 1.5% Ability Power.
  • Whenever an enemy within 3 hexes dies, your strongest Old Growth champion gains 30 permanent max Health.
  • Gain a Deathblade. Deathblades permanently gain 1% Attack Damage whenever their holders score a takedown.
  • Gain a Rabadon's Deathcap. Rabadon's Deathcaps grant 1 Mana Regen and permanently gain 1% Ability Power whenever their holders score a takedown.
  • Gain a Steadfast Heart. Every 10 seconds of combat its holder survives, Steadfast Heart gains additional 16 permanent max Health.
  • Gain a Leona, a Kayle, and a Sejuani. Leona gains 60 permanent max Health each round, increased by 10 for each unique 3-star champion fielded.

Permanent gains spread across the board

Same permanence, spread wide instead of deep: the Health lands on champions all over your board, round after round, instead of stacking on one carrier.

  • At the start of each turn, all allies holding a Frying Pan or Spatula item grant the nearest champion 60 permanent Health. Gain a Frying Pan.
  • Your champions gain 8 permanent max health per interest you earn. Gain 4 gold now.
  • Your champions gain 8 permanent max health per interest you earn. Your max interest is increased by 2. Gain 8 gold now.