About debuffs
Negative effects you can apply to enemies. Each entry below lists every Set 18 source — champions, traits, items, and augments — that inflicts that effect. Click an effect's name for the full breakdown, including what counters it.
See also: Buffs — positive effects you can stack on your own units — and Economy for player-side resource mechanics.
Stun
Disables the target for a duration: no movement, no attacks, no ability casts.
Champions (7)
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Shield Bash ability
Shield Bash Passive: Start combat with 60 / 70 / 80 bonus Armor and Magic Resist that decays over 12 seconds. Active: Bash the current target, dealing 60 / 108 / 162 magic damage and Stunning them for 1.5 seconds. -
Uproot ability
Uproot Passive: Restore 17 / 27 / 43 Health each second, tripled for 3 seconds after casting. Active: Lunge out of the ground, Stunning adjacent enemies for 1 second and dealing 70 / 105 / 160 magic damage to them. -
Triumphant Roar ability
Triumphant Roar Roar, restoring 276 / 397 / 566 Health, cleansing disables, and healing the two lowest percent Health allies for 80 / 105 / 130 . Then slam the current target, dealing 100 / 150 / 225 magic damage and Stunning them for 1.5 seconds.
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Spirit of Dread ability
Spirit of Dread Gain 50 Armor and Magic Resist for 3 seconds and restore 375 / 475 / 685 Health over the duration. Launch spectral riders at the 3 nearest enemies, dealing 80 / 120 / 195 magic damage and Stunning them for 1.5 / 1.5 / 1.75 seconds.
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Tantrum ability
Tantrum Passive: Every second, restore 29 / 52 / 172 Health and deal 12 / 18 / 150 magic damage to enemies within 1 hex. Active: Deal 100 / 150 / 2000 magic damage to enemies within 2 hexes and Stun them for 1 / 1 / 6 seconds, increased to 3 / 3 / 13 seconds if the target is Burning. Burn: Deals a percent of the target's max Health as true damage every second.
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Heat Without Equal ability
Heat Without Equal Passive: Attacks deal 75 / 75 / 100% damage to enemies adjacent to the target. Active: Become invulnerable and fly into the air. On return, stun all enemies for 1.25 / 1.25 / 99 seconds, gain 15 / 15 / 100% Omnivamp, and Ignite them for 3 / 3 / 99 seconds. Ignited enemies take 2 / 2 / 20% max Health physical damage per second. Replace this ability with Flame Breath and immediately cast it. Flame Breath: Spew fire at the most enemies in a line through the target, dealing 305 / 465 / 7200 physical damage, reduced by 20% for each enemy it passes through (minimum 20%.) Ignite those enemies for 3 / 3 / 99 seconds. Elder Dragon Buff: Damaging an enemy below 12% Health executes them. -
Rage Gene ability
Rage Gene Passive: Gain 5 / 5 / 50 Rage per second and 5 Rage per attack. Active: Transform into Mega Gnar and leap into the largest group of enemies within 3 hexes. Then, deal 100 / 150 / 2000 physical damage to enemies within 2 / 2 / 10 hexes, reduce their Armor and Magic Resist by 15 / 20 / 100 , and Stun them for 1 / 1 / 15 second. Mega Gnar gains 400 / 600 / 10000 Health, and replaces his Ability with Grab n' Throw. Grab n' Throw: Throw the target at the farthest enemy, dealing 380 / 570 / 9000 physical damage to them and 135 / 205 / 4500 physical damage to enemies they pass through. If there's only 1 enemy left, throw them off the battlefield instead.
Artifacts (1)
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- +30 Armor
- +30 MR
- +125% AD
- +30% Omnivamp
Silvermere Dawn description
Grants immunity to Stuns and the holder's attacks Stun the target for 0.8 seconds. The holder’s Attack Speed is locked at 0.5.
Augments (1)
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Arcane Viktor-y Gold Description
After 8 seconds of combat, stun the enemy team for 1.5 seconds. Repeat this after 18 seconds of combat. TFT Macao Open, 2024
Slow
Reduces the target's attack speed for a duration. It does not affect movement speed.
Champions (3)
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Karmic Bond ability
Karmic Bond Tether the current target, dealing 280 / 420 / 630 magic damage over 1.5 seconds. Then release a burst of power around them, dealing 120 / 180 / 270 magic damage to all enemies in a 1 Hex radius and 30% Slowing them for 2 seconds. Slow: Reduce Attack Speed
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Belchy Bubble ability
Belchy Bubble Adaptor : Belch a noxious bubble at the current target that explodes on the first enemy hit, dealing 225 / 340 / 535 magic damage. Enemies within a 1 hex radius of the explosion take 160 / 240 / 360 magic damage over 3 seconds. Adaptor : Heavily slows the target. Purple Buff: Every 5 seconds, Gromp gains 30% Ability Power.
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Spirit Rift ability
Spirit Rift Fire an arrow through the most enemies in a line that deals 440 / 660 / 1000 physical damage, reduced by 80 / 80 / 40% per enemy hit (minimum 20%). The arrow leaves a trail for 4 / 4 / 20 seconds that deals 7 / 11 / 220 + 2 / 3 / 10% max Health physical damage per second to enemies within and 20% Slows them. Slow: Reduce Attack Speed
Knock Up
Briefly lifts the target into the air, interrupting their action. A unit that is knocked up cannot act, move, or cast until it lands.
Champions (1)
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Azure Shockwave ability
Azure Shockwave Gain 530 / 734 / 2421 Shield for 4 seconds. Slam the ground, sending a fissure in the direction of the most enemies. Enemies hit are briefly knocked up, take 100 / 150 / 3500 magic damage, and are Mana Reaved for 10. Blue Buff: Each time Sentinel casts, allies gain 2 Mana Regen. Mana Reave: Increase the Mana cost of the next Ability cast.
Shred
Reduces the target's Magic Resist (commonly by 30%, though the amount varies by source) for a duration, or for the rest of combat with some effects.
Champions (2)
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Azure Laser ability
Azure Laser Begin consuming 35% max Mana per second and channeling a laser on the target. Each second while casting, deal 160 / 240 / 360 magic damage to them and reduce their Magic Resist by 3. Teal Buff: Gain 2 Mana Regen for every 4 seconds channeled. -
Solar Judgement ability
Solar Judgement Passive: Kayle ascends based on her star level, granting her stacking bonuses. 1st Ascension: Attacks deal 56 / 84 / 98 bonus magic damage. 2nd Ascension: Attacks 20% Shred enemies hit for 2 seconds. 3rd Ascension: Attacks fire waves, dealing 40 magic damage to all other units hit. 4th Ascension: Gain infinite range. Every 3rd wave is much larger. Shred: Reduce Magic Resist
Traits (1)
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Description
Caustic damage 30% Shreds and Sunders enemies for 4 seconds. Shred: Reduce Magic Resist Sunder: Reduce Armor
Completed items (2)
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- +250 HP
- +35 MR
- +15% AP
Ionic Spark description
30% Shred enemies within 2 hexes. When enemies cast an Ability, deal magic damage equal to 150% of the Mana spent. Shred: Reduce Magic Resist
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- +15% AS
- +35% AP
- +1 Mana Regen
Void Staff description
Attacks and Ability damage 30% Shred the target for 5 seconds. This effect does not stack. Shred: Reduce Magic Resist
Radiant items (2)
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- +500 HP
- +70 MR
- +30% AP
Radiant Ionic Spark description
30% Shred enemies within 2 hexes. When enemies cast an Ability, deal magic damage equal to 300% of the Mana spent. Shred: Reduce Magic Resist
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- +30% AS
- +75% AP
- +2 Mana Regen
Radiant Void Staff description
Attacks and Ability damage 30% Shred the target for the rest of combat. This effect does not stack. Shred: Reduce Magic Resist
Sunder
Reduces the target's Armor for a duration.
Champions (1)
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Flock Family ability
Flock Family Summon 4 untargetable Tiny Beaks nearby for 5 seconds. Whenever Mama Beak attacks, Tiny Beaks attack the same enemy, dealing 20 / 30 / 48 physical damage. Orange Buff: Dealing physical damage reduces enemy Armor by 2.
Traits (1)
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Description
Caustic damage 30% Shreds and Sunders enemies for 4 seconds. Shred: Reduce Magic Resist Sunder: Reduce Armor
Completed items (2)
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- +250 HP
- +20 MR
Evenshroud description
30% Sunder enemies within 2 hexes. Gain 15 Armor and Magic Resist for the first 15 seconds of combat. Sunder: Reduce Armor
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- +15% AD
- +20% AS
- +20% Crit
Last Whisper description
Attacks and Ability damage 30% Sunders the target for 3 seconds. This effect does not stack. Sunder: Reduce Armor
Radiant items (2)
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- +500 HP
- +40 MR
Radiant Evenshroud description
30% Sunder enemies within 3 hexes. Gain 50 Armor and Magic Resist for the first 20 seconds of combat. Sunder: Reduce Armor
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- +45% AD
- +40% AS
- +40% Crit
Radiant Last Whisper description
Attacks and Ability damage 30% Sunders the target for the rest of combat. This effect does not stack. Sunder: Reduce Armor
Wound
Reduces healing the target receives by 33% for a duration.
Champions (1)
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Razor Leaves ability
Razor Leaves Summon five razor-sharp leaves that converge on the current target, dealing a total of 370 / 555 / 835 physical damage and applying 20% Wound and 1% Burn for 4 seconds. Scarlet Buff: Cinderling gains 22% Attack Damage each cast. Wound: Reduces healing received. Burn: Deals a percent of the target's max Health as true damage every second.
Traits (1)
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Description
Inferno damage Burns and Wounds enemies for 4 seconds. Inferno Burns stack with other Burns.
Completed items (3)
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- +150 HP
- +20% AP
- +1 Mana Regen
Morellonomicon description
Attacks and Abilities deal 1% Burn and 33% Wound to enemies for 10 seconds. Burn: Deals a percent of the target’s max Health as true damage every second. Wound: Reduces healing received.
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- +45% AS
- +3% Damage Amp
Red Buff description
Attacks and Abilities 1% Burn and 33% Wound enemies for 5 seconds. Burn: Deals a percent of the target’s max Health as true damage every second. Wound: Reduces healing received.
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- +150 HP
- +20 Armor
Sunfire Cape description
Gain 8% max Health. Every 2 seconds, deal 1% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds. Burn: Deals a percent of the target’s max Health as true damage every second. Wound: Reduces healing received.
Radiant items (3)
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- +300 HP
- +35% AP
- +2 Mana Regen
Radiant Morellonomicon description
Attacks and Abilities deal 2% Burn and 33% Wound to enemies for 10 seconds. Burn: Deals a percent of the target’s max Health as true damage every second. Wound: Reduces healing received.
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- +80% AS
- +6% Damage Amp
Radiant Red Buff description
Attacks and Abilities 2% Burn and 33% Wound enemies for 5 seconds. Burn: Deals a percent of the target’s max Health as true damage every second. Wound: Reduces healing received.
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- +300 HP
- +40 Armor
Radiant Sunfire Cape description
Gain 16% max Health. Every 2 seconds, deal 2% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds. Burn: Deals a percent of the target’s max Health as true damage every second. Wound: Reduces healing received.
Burn
Deals a percent of the target's maximum Health as true damage every second. Most burn sources also apply Wound, which reduces healing received — together they form the standard answer to high-Health frontlines.
Champions (2)
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Razor Leaves ability
Razor Leaves Summon five razor-sharp leaves that converge on the current target, dealing a total of 370 / 555 / 835 physical damage and applying 20% Wound and 1% Burn for 4 seconds. Scarlet Buff: Cinderling gains 22% Attack Damage each cast. Wound: Reduces healing received. Burn: Deals a percent of the target's max Health as true damage every second. -
Crimson Fury ability
Crimson Fury Passive: When the target dies, leap at the next target, dealing 170 / 255 / 600 physical damage. Active: Gain 80 / 80 / 280% Attack Damage for 8 seconds. During this time ignore 40 / 40 / 60% Armor. Red Buff: Attacks 1% Burn enemies and heal Brambleback for 4% max Health.
Traits (1)
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Description
Inferno damage Burns and Wounds enemies for 4 seconds. Inferno Burns stack with other Burns.
Completed items (3)
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- +150 HP
- +20% AP
- +1 Mana Regen
Morellonomicon description
Attacks and Abilities deal 1% Burn and 33% Wound to enemies for 10 seconds. Burn: Deals a percent of the target’s max Health as true damage every second. Wound: Reduces healing received.
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- +45% AS
- +3% Damage Amp
Red Buff description
Attacks and Abilities 1% Burn and 33% Wound enemies for 5 seconds. Burn: Deals a percent of the target’s max Health as true damage every second. Wound: Reduces healing received.
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- +150 HP
- +20 Armor
Sunfire Cape description
Gain 8% max Health. Every 2 seconds, deal 1% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds. Burn: Deals a percent of the target’s max Health as true damage every second. Wound: Reduces healing received.
Radiant items (3)
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- +300 HP
- +35% AP
- +2 Mana Regen
Radiant Morellonomicon description
Attacks and Abilities deal 2% Burn and 33% Wound to enemies for 10 seconds. Burn: Deals a percent of the target’s max Health as true damage every second. Wound: Reduces healing received.
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- +80% AS
- +6% Damage Amp
Radiant Red Buff description
Attacks and Abilities 2% Burn and 33% Wound enemies for 5 seconds. Burn: Deals a percent of the target’s max Health as true damage every second. Wound: Reduces healing received.
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- +300 HP
- +40 Armor
Radiant Sunfire Cape description
Gain 16% max Health. Every 2 seconds, deal 2% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds. Burn: Deals a percent of the target’s max Health as true damage every second. Wound: Reduces healing received.
Bleed
Damage dealt over multiple seconds as flat physical or magic damage, AD- or AP-scaled. Distinct from Burn (% max-Health true damage).
Champions (1)
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Whirling Death ability
Whirling Death Passive: Attacks target random enemies in range and apply a bleed that deals 140 / 210 / 3000 physical damage over 12 seconds. Every attack has a 12% chance to deal 50 / 50 / 900% bonus physical damage and apply 2 bleeds instead. Active: Throw two giant axes towards the enemy with the most bleeds. Deal 100 / 150 / 400 physical damage to enemies hit and consume their bleed, instantly dealing the remaining damage. The axes then return, dealing 30 / 45 / 100 physical damage to enemies hit.
Traits (1)
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Description