Description
Stargazers chart a different constellation every game. This game: The Mountain Every 5 player combats, gain a Stargazer Emblem. Stargazers in empowered hexes gain various bonuses.
Breakpoints
- 3
- Gain 12% Health
- 4
- AND 12% Attack Damage and Ability Power
- 5
- AND 12 Armor and Magic Resist
- 6
- AND 12% Attack Speed
- 7
- AND 6% Durability
- 8
- AND increase all other bonuses by 10%
- 9
- Gain 12% Health
- 10
- Gain 12% Health
- 11
- Gain 12% Health
Stargazer enables
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Scales with Ability Power. Damage and effect magnitudes that read "(scales with AP)" target this mechanic.
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The physical-defense stat that reduces incoming AD damage. Tank items, Bastion-style traits, and ability bodies that read "Gain X Armor" or "Your team gains X Armor" all land here, alongside the handful of cards that scale a bonus off the unit's Armor value.
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Scales with bonus Attack Speed; a payoff axis for AS-stacking carries.
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Reduces incoming damage by a percentage; a flat tank multiplier that stacks with Armor and MR.
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The magic-defense stat that reduces incoming AP damage. Many sustain items, Bastion-style frontline traits, and "Gain X Armor and Magic Resist" effects grant or scale off it; the inverse — Shred — reduces it.
Stargazer benefits from
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Generic enhancement — temporarily boosts an attack, ability, or stat beyond its baseline. Used as a catch-all when no more specific buff category fits.