Description
Store gold equal to the interest you earn. On 3-3, gain gold equal to 125% of the stored gold. Gain 1 gold now.
Effects
- Round
- 3
- Stage
- 3
Capital Gains II enables
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The player-level economy resource — earned each round (base income + interest + win/loss streaks), spent on rerolling the shop, buying XP, and purchasing units. Augments grant flat gold, raise interest, or make kills drop gold; some items generate gold on takedown.
Capital Gains II scales with
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Round-end gold earned per 10 gold banked, capped at 5 by default. Economy augments raise the cap (max interest) or grant flat bonus gold "in interest" beyond it.