Gold

Description

The player-level economy resource — earned each round (base income + interest + win/loss streaks), spent on rerolling the shop, buying XP, and purchasing units. Augments grant flat gold, raise interest, or make kills drop gold; some items generate gold on takedown.

Listed in: Economy

Items (6)

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Category

    • +55% AS

    Grant 1% bonus Attack Speed per gold in your bank (up to 30 gold). Each attack has a 6% chance to drop 1 gold. Unique - only 1 per champion

    • +40% AD
    • +20% Crit

    Attacks and Abilities execute enemies below 12% of their maximum Health. Executions on champions have a 33% chance to drop 1 gold. Unique - only 1 per champion

    • +300 HP

    Grants 1 Armor, 1 Magic Resist, and 5 Health when taking damage, stacking up to 35 times. At full stacks, grant 1 gold and continue gaining 1 gold every 11 seconds. Unique - only 1 per champion

  • Your team gains +1 maximum team size. 10% chance to drop 1 gold after 10 seconds of combat. ...and a bit of Luck.

    SpatulaFrying Pan
  • Your team gains +1 maximum team size. 10% chance to drop 1 gold when you win combat. ...the Heart of a hero...

    SpatulaSpatula
  • Your team gains +1 maximum team size. 10% chance to drop 1 gold when the holder dies. Imbued with a Philosopher's wisdom...

    Frying PanFrying Pan

Augments (80)

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Tier
Gold effect

  • Gain a 2-star champion and 1 gold each time you level up. The champion's cost tier is your level minus 4 (max: 5-cost).
  • Build A Bud Prismatic
    Gain a random 3-star 1-cost champion. Gain 6 gold.
  • Gain a random component and 1 gold. The next 7 times you win a player combat, gain a different random component. Afterwards, gain 5 gold.
  • Going Long Prismatic
    You no longer gain interest. Gain 10 gold now. Round start: gain 4 XP.
    
    Interest is extra gold you gain per 10g saved.
  • Golden Gamble Prismatic
    Gain 2 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed Item anvils.
  • Gain 3 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed Item anvils.
  • Gain 6 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed Item anvils.
  • Hard Commit Prismatic
    Gain a random emblem. Now and at the start of each stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 3 gold.
  • Hedge Fund Prismatic
    Gain 22 gold. Your max interest is increased to 10.
  • Invested+ Prismatic
    Gain 26 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
  • Invested++ Prismatic
    Gain 45 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
  • Your champions gain 8 permanent max health per interest you earn. Your max interest is increased by 2. Gain 8 gold now.
  • Lucky Gloves Prismatic
    Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves and 4 gold.
  • Gain a package containing a 5-cost champion, a 2-star 1-cost champion, and 3 gold.
    
    At the start of the next 2 stages, gain the package again.
  • Money Monsoon Prismatic
    Gain 7 gold now and every round for the rest of the game.
  • Gain an Artifact Anvil. After you open it, gain a Component Anvil. After you open that, gain 8 gold.
  • Gain an Artifact Anvil. After you open it, gain a Component Anvil. After you open that, gain 12 gold.
  • Gain a random Prismatic Augment and 4 gold.
  • Gain a random Prismatic Augment and 10 gold.
  • When you level up, gain a number of free shop refreshes equal to your level +1. Gain 6 gold.
  • Gain 3 random Emblems and 2 gold.
  • Gain 3 random Emblems, a Reforger, and 4 gold.
  • Gain 1 Spatula, 3 random components, and 5 gold.
  • Gain 20 Gold. Your next augment is one tier lower.
  • Gain 33 Gold. Your next augment is one tier lower.
  • Gain 3 random components, 2 gold, and 1 Reforger.
  • Gain 12 gold of random champions. (At least one 3-cost guaranteed!)
  • Gain 18 gold of random champions. (At least one 4-cost guaranteed!)
  • Gain 26 gold of random champions. (At least one 5-cost guaranteed!)
  • Store gold equal to the interest you earn. On 3-3, gain gold equal to 125% of the stored gold. Gain 1 gold now.
  • Gain 7 gold, 1 2-star 1-cost champion, 1 2-cost champion, 2 3-cost champions, 1 XP, and 1 Shop reroll.
  • Gain a Flora Fatalis emblem. The champion holding the emblem gains double benefits from the Flora Fatalis trait. Gain 3 gold.
  • Gain a Flora Fatalis emblem. The champion holding the emblem gains double benefits from the Flora Fatalis trait. Gain 3 gold.
  • Gain a Lucky Item Chest, a Magnetic Remover and 7 gold.
  • Gain 21 gold.
  • Gain a random Gold Augment and 3 gold.
  • Gain a random Gold Augment and 6 gold.
  • You cannot choose your Carousel rewards. Gain an additional 6 player health and 8 gold each carousel round.
    When you do not pick a Carousel Reward, you are given an unpicked champion and the item it carries.
  • Gain 2 Lesser Champion Duplicators. Gain 4 gold.
  • Gain 2 Lesser Champion Duplicators. Gain 8 gold.
  • Gain 2 Lesser Champion Duplicators. Gain 14 gold.
  • You no longer gain interest but gain 3 gold at the start of every player combat round. Gain 3 gold now.
    
    Interest is extra gold you gain per 10g saved.
  • Gain 3 gold now. On Stage 3-7, gain an Infinity Force. Infinity Force gives allies in the same row a 12% Health shield.
    
    Monsters Attack Championship, 2023
  • Your champions gain 8 permanent max health per interest you earn. Gain 4 gold now.
  • Gain a spotlight in the bottom right corner. The champion in it gains 15% Damage Amp and 15% Attack Speed, and drops 1 gold every 5 takedowns.
    
    Lore & Legends Tactician's Crown, 2026
  • Gain 4 gold. For the next 2 rounds, enemy champions drop 2 gold when killed.
  • Gain 7 gold now, then 7 gold at the start of every stage. Picking up gold makes your Tactician larger.
  • Gain 10 gold now, then 7 gold at the start of every stage. Picking up gold makes your Tactician larger.
  • Each round, gain a 1-star copy of the first champion you killed last combat. The first time you gain 21 gold worth of champions in this way, gain a Thief's Gloves.
  • Gain 3 gold. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.
  • Gain 4 gold and 10 XP now. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.
  • Gain a Guinsoo's Rageblade. When 2 players are eliminated, gain 40 gold.
    
    Fates Championship, 2021
  • Gain 2 random Emblems and 1 gold.
  • Gain 2 random Emblems, a Reforger, and 2 gold.
  • Gain a Mogul's Mail. Champions holding Mogul's Mail take up +1 team slot but gain 700 Health and 20% Durability.
    
    Mogul's Mail gives gold as well as combat power.
    Dragonlands Championship, 2022
  • Gain a free Shop reroll every round. Gain 2 gold.
  • Gain a free Shop reroll every round. Gain 8 gold.
  • Set your win streak to +4. Gain 4 gold.
  • Store gold equal to the interest you earn. On 3-3, gain gold equal to 100% of the stored gold. Gain 1 gold now.
  • Gain 8 gold and 1 XP.
  • Gain 12 gold and 3 XP.
  • At the start of every round, lose the champion in the rightmost bench slot. After losing 33 gold of champions in this way, gain a powerful reward. Gain a 3-cost champion now.
  • Gain 12 gold, then flip a coin. If heads, gain 4 more gold.
  • The next 1-cost champion you buy is 3-star. Gain 5 gold.
  • Your Tactician loses 20 Health, but after 5 player combats, gain 3 4-cost champions and 8 gold.
  • Champions that aren't holding items have a 40% chance to drop 1 gold on death.
  • Gain a component anvil and 3 gold.
  • Gain a random 2-star 2-cost champion and 1 gold.
  • After winning player combat, gain 1 gold. If they had more health than you, gain 6 Gold instead. Gain 1 gold.
  • When you reach Level 9, gain 27 gold.
  • Your dice and coins are luckier.
    
    Roll a die and gain gold equal to the number rolled. Then flip a coin and gain 1 gold if you flip heads.
  • Gain 1 random component, 2 gold, and 1 random 5-cost champion.
  • At the start of every round, champions on the 3 rightmost bench slots transform into random champions of the same cost. Gain 4 gold.
  • You gain twice as much progress towards win and loss streaks. Gain 2 gold.
  • Gain a random Silver Augment and 2 gold.
  • Gain a random Silver Augment and 4 gold.
  • Gain a random Silver Augment and 7 gold.
  • Each time you purchase a Wisp, gain 2 gold. Gain 4 gold now.
  • Each time you purchase a Wisp, gain 2 gold. Gain 8 gold now.
  • You can always move freely on Carousel rounds. Gain 5 gold.

Traits (3)

  • After combat, your Wisps are empowered. 
    
    Blossom champions gain Attack Damage, Ability Power, and 10% max Health.
  • Your team's damage, healing, and shielding attracts Pixies.
    
    Each Pixie grants Fae champions Attack Damage and Ability Power, and after they fall below 50% Health, they heal for each Pixie.

Frequently asked questions