- +35% AP
- +1 Mana Regen
Description
Combat start: Form a pact with the highest Health allied champion, If they die, gain 10 Mana regen and 40% Ability Power. When the ally uses their ability, gain 15 Mana. Every 6 seconds, shield your ally for 200% of the holder's Ability Power.
Source
- Artifact
Eternal Pact enables
-
Grants temporary HP that absorbs damage before the unit's real Health is touched.
-
The unit-level resource that gates ability casts — champions cast once their mana bar fills, so low-mana units cast more often than high-mana ones. Spear of Shojin (mana per attack) and Adaptive Helm (amplifies Mana from all sources) push casts faster, alongside starting-mana augments.
Eternal Pact scales with
-
Scales with Ability Power (AP). Champions and effects flagged as AP-scaling get bigger damage, healing, or shield values when the holder stacks AP from items like Jeweled Gauntlet, Rabadon's Deathcap, and Nashor's Tooth, or from trait bonuses.