Verified for patch 16.8.1

Voyager Emblem

Description

The holder gains the Voyager trait. 

Combat Start: Gain and grant adjacent allies bonuses based on the holder's role.
- Tanks: 20 Armor and Magic Resist
- Fighters/Assassins: 18% Omnivamp
- Other Roles: 15% Attack Speed

Recipe

Effects

AD
0.2
AP
20
BonusArmorMR
20
BonusAttackSpeed
0.15
BonusOmnivamp
0.18

Grants trait

  • Voyager Plated
    Combat Start: Your Tanks gain a Shield for 15 seconds. Your other allies gain Damage Amp. 
    
    Voyagers gain double.
    
    (2) 175 Shield; 9%

Voyager Emblem enables

  • Armor On the Menu

    The physical-defense stat that reduces incoming AD damage. Tank items, Bastion-style traits, and ability bodies that read "Gain X Armor" or "Your team gains X Armor" all land here, alongside the handful of cards that scale a bonus off the unit's Armor value.

  • Magic Resist On the Menu

    The magic-defense stat that reduces incoming AP damage. Many sustain items, Bastion-style frontline traits, and "Gain X Armor and Magic Resist" effects grant or scale off it; the inverse — Shred — reduces it.

  • Shield On the Menu

    Grants temporary HP that absorbs damage before the unit's real Health is touched.

  • Damage Amp On the Menu

    Multiplicative bonus to all damage dealt — distinct from raw AD/AP because it applies after the type-specific scaling.

Voyager Emblem scales with

  • Attack Speed On the Menu

    Scales with bonus Attack Speed; a payoff axis for AS-stacking carries.

  • Omnivamp On the Menu

    Heals the source for a percentage of damage dealt (any type).