Timebreaker, a TFT Set 17 origin trait

Timebreaker

origin

Breakpoints

2
Allies gain 15% Attack Speed.
3
AND When you lose, gain free rerolls. When you win, store XP in a Temporal Core (scales with stage).
4
AND Timebreakers gain an additional 50% Attack Speed

Champions

Refine champions…
Cost
Trait
Mechanic
Scaling
Range
Role

  • Temporal Shot ability
    Temporal Shot
    Active: Fire a blast at the current target that deals 184 / 276 / 412 Attack DamageAbility Power physical damage. Every 8 takedowns, gain a drone that deals 8 / 12 / 18 Attack Damage physical damage to the current target on cast.
  • Mega Time Kick ability
    Mega Time Kick
    Kick a ball at the current target that deals 255 / 380 / 575 Ability Power magic damage. On impact, the ball has a 100% Lucky chance to bounce to a new target dealing 85 / 130 / 190 Ability Power magic damage. These bounces can trigger additional bounces, but the odds halve with each bounce.
    
    Lucky: Check twice and take the better outcome.
  • Advanced Defences ability
    Advanced Defences
    Gain 275 / 300 / 500 Max HealthAbility Power Shield and 15% Durability for 4 seconds. Over the duration, deal Attack Damage  physical damage each second to enemies in a cone.
  • Time Warp ability
    Time Warp
    Passive: This Ability adapts to Attack Damage or Ability Power, whichever is higher. Attacks deal Attack Damage  physical damage.
    
    Active: Dash to a nearby hex, gaining 100 / 150 / 1200 Shield for 2 seconds and slashing adjacent enemies for Attack Damage  physical damage. Every third cast, leap into the air and launch a wave of energy that deals Attack Damage  physical damage to enemies in a line.

Timebreaker enables

  • Bonus Attack Speed makes a unit attack more often per second, which means more auto-attack damage and faster mana generation toward the next ability cast. Some carries scale beyond that — their ability itself fires more hits when they have more Attack Speed (e.g., Bel'Veth's slash count, Jinx's rocket count). Stacking AS items and traits on these units compounds: faster autos, faster casts, and bigger casts.

  • The shop action that discards the visible champion shop and draws a new set, costing 2 gold by default. Players reroll to find copies of specific champions, since combining three of the same champion upgrades them from 1-star to 2-star, and nine copies reach 3-star. The shop also refreshes for free once at the start of each round. Some augments and items grant additional free rerolls or shop refreshes.

  • The player-side progression resource. Spending gold on XP buys it; each level raises the team-size cap and shifts shop odds toward higher-cost champions. Augments grant XP directly or trigger off "level up" to accelerate the curve.

Granted by

    • +200 HP
    • +15% AS
    Timebreaker Emblem description

    The holder gains the Timebreaker trait.

    SpatulaRecurve Bow
  • Description
    Your team gains 100 Health. Timebreakers gain 7 Health and 0.3% Attack Speed every time you reroll (including free rerolls). Gain an Ezreal and a Pantheon.