Description
Innate: Fateweavers have Precision.
Breakpoints
- 2
- Activates at higher tier.
- 4
- Gain 20% Crit Chance and 20% Crit Damage. Critical strikes are also Lucky.
Champions
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Passive: Attacks have a 15% Lucky chance to fire an empowered Headshot, dealing ? physical damage. N.O.V.A. Strike: Mark all enemies, increasing damage taken by 10%. The first time marked targets drop below 50% Health, Headshot them for ? physical damage. Lucky: Check twice and take the better outcome.
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Draw a card with a value between 1 and 9 by Lucky chance, then throw it at the target. Based on the card drawn, deal between 190 / 285 / 430 and 380 / 570 / 860 magic damage. Overkill damage bounces to the nearest enemy. 3-Star Bonus: If a 9 is thrown, generate 1 gold. Lucky: Check twice and take the better outcome.
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Kick a ball at the current target that deals 230 / 345 / 520 magic damage. On impact, the ball has a 100% Lucky chance to bounce to a new target dealing 75 / 115 / 175 magic damage. These bounces can trigger additional bounces, but the odds halve with each bounce. Lucky: Check twice and take the better outcome.
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Strafe to a nearby position, unleashing 21 missiles split between the target and all enemies within two hexes. Missiles deal ? physical damage with a 20% Lucky chance of firing a mega missile that deals ? instead. Meep Bonus: Every ? seconds, launch an Explosive Meep at the target, dealing 120 / 180 / 900 physical damage in a one hex radius on impact. Lucky: Check twice and take the better outcome.
Fateweaver enables
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Scales with crit chance / crit damage. Triggers Jeweled-Gauntlet-style crit-on-spell payoffs.