Vulnerable

Description

Increases the damage an affected unit takes from every source for a duration. Distinct from Sunder and Shred, which each cut one resistance stat rather than amplifying the hit, and from Weaken, which reduces what a unit deals instead of raising what it takes. It is the debuff mirror of Damage Amp — the same multiplier, applied to the victim rather than granted to the attacker.

What enables Vulnerable (1)

Champions (1)

  • Final Spark
    Passive: On cast, all allies that share a trait with Lux gain 3 / 3 / 100 Ability Power mana. 
    
    Active: Fire a laser towards the most enemies in a line that deals 330 / 520 / 5000 Ability Power magic damage, reduced by 25 / 25 / 10% for each enemy hit (minimum 40%).
    
    Lunar Bonus: Applies 10% Vulnerable to enemies hit for 4 seconds.
    
    Vulnerable: Increases damage taken

See also

What Vulnerable counters

Frequently asked questions