Encounter

Description

Lobby-wide game-modifier events that apply the same rule to every player. Each Opening Encounter is drawn from a weighted pool, so some appear far more often than others, and one possible outcome is no encounter at all. Examples include Component Anvils, Upgraded Start, Cheaper Levels, Gold Subscription, and Prismatic Party.

Encounter is part of the game around your board, not an effect a unit carries. No champion, trait, item, or augment lists it.

Frequently asked questions

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