Spirit of Dread ability — TFT Set 18 Hecarim
Spirit of Dread Gain 50 Armor and Magic Resist for 3 seconds and restore 375 / 475 / 685 Health over the duration. Launch spectral riders at the 3 nearest enemies, dealing 80 / 120 / 195 magic damage and Stunning them for 1.5 / 1.5 / 1.75 seconds.
- Resists
- 50
- Health
- 375 / 475 / 685
- Num Enemies
- 3
- Magic Damage
- 80 / 120 / 195
- Stun Duration
- 1.5 / 1.5 / 1.75
Traits
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Description
Gain placeable Elderwood plants.
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Description
At Combat Start and after dropping below 50% Health, Vanguards gain a max Health Shield for 10 seconds.
Hecarim enables
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Disables the target for a duration: no movement, no attacks, no ability casts.
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The physical-defense stat that reduces incoming AD damage. Tank items, the Defender trait, and champions or items that grant flat Armor all feed into this mechanic, alongside the handful of effects that scale a bonus off a unit's Armor value. Sunder is its inverse — a debuff that reduces enemy Armor.
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The magic-defense stat that reduces incoming AP damage. Many sustain items, the Defender frontline trait, and "Gain X Armor and Magic Resist" effects grant or scale off it; Shred is its inverse.