Defensive Ball Curl ability — TFT Set 18 Rammus
Defensive Ball Curl
Taunt, forcing enemies to attack this champion. For 4 seconds, gain 350 / 450 / 550 Shield and 60 Armor and Magic Resist.
When the Shield breaks, deal 50 / 75 / 120 physical damage to enemies in 2 Hexes.- Duration
- 4
- Shield
- 350 / 450 / 550
- Armor Mr
- 60
- Physical Damage
- 50 / 75 / 120
- Damage Hex Range
- 2
Traits
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Description
Your team gains 12 Armor and Magic Resist. Defenders gain more.
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Description
Gain the Big Furry Friend. Drop a Sprykin on the BFF to pick its Rider.
Rammus enables
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Forces affected enemies to attack the unit that applied it, overriding their normal target selection for a duration. It is a targeting override rather than a disable — a taunted enemy keeps attacking and casting, it simply cannot choose whom to hit. Frontline units use it to hold enemy damage on themselves instead of letting it through to the backline.
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Grants temporary HP that absorbs damage before the unit's real Health is touched.
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The physical-defense stat that reduces incoming AD damage. Tank items, the Defender trait, and champions or items that grant flat Armor all feed into this mechanic, alongside the handful of effects that scale a bonus off a unit's Armor value. Sunder is its inverse — a debuff that reduces enemy Armor.
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The magic-defense stat that reduces incoming AP damage. Many sustain items, the Defender frontline trait, and "Gain X Armor and Magic Resist" effects grant or scale off it; Shred is its inverse.