- +30 Armor
- +30 MR
Description
The holder gains the Vanguard trait. If the holder survives 22 seconds in player combat, gain 1 player health.
Recipe
Grants trait
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Description
At Combat Start and after dropping below 50% Health, Vanguards gain a max Health Shield for 10 seconds.
Vanguard Emblem enables
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The tactician's life total — distinct from unit max-Health on the board. Augments scale comeback bonuses from missing player Health, grant current+max player Health directly, or trade player Health for gold.
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Grants temporary HP that absorbs damage before the unit's real Health is touched.
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Grants the unit additional maximum HP, either flat (like +150 Health) or percentage (like +6% max Health). It comes up whenever you stack Giant's Belt items, pick health-boost augments such as Giant and Mighty, or run the Old Growth trait, which permanently raises your strongest Old Growth champion's max Health every time an enemy dies near it. For the cross-round permanent stat-stacks angle specifically, see the dedicated permanent stat-stacks page.
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Reduces incoming damage by a percentage damage reduction that stacks multiplicatively after Armor and Magic Resist. Sources include the Vanguard and Juggernaut traits, Steadfast Heart, and augments like Cursed Crown.