Durability

Description

Reduces incoming damage by a percentage damage reduction that stacks multiplicatively after Armor and Magic Resist. Sources include the Vanguard and Juggernaut traits, Steadfast Heart, and augments like Cursed Crown.

Listed in: Buffs

Items (7)

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Category

    • +50 Armor

    Gain 6% max Health. Take 5% reduced damage from attacks. When struck by any attack, deal 100 magic damage to all adjacent enemies. Cooldown: 2 seconds

    Chain VestChain Vest
    • +300 HP
    • +8% Durability
    • +2 Mana Regen

    Regenerate 2% of missing Health each second.

    Giant's BeltTear Of The Goddess
    • +20 Armor
    • +20% Crit

    Gain 5% Durability. While above 50% Health, instead gain 15% Durability.

    Chain VestSparring Gloves
    • +100 Armor

    Gain 12% max Health. Take 10% reduced damage from attacks. When struck by any attack, deal 200 magic damage to all adjacent enemies. Cooldown: 2 seconds

    • +700 HP
    • +15% Durability
    • +4 Mana Regen

    Regenerate 4% of missing Health each second.

    • +40 Armor
    • +40% Crit

    Gain 10% Durability. While above 50% Health, instead gain 30% Durability.

    • +300 HP
    • +10% Durability

    Combat Start: Store 30% max Health and 2.5% more every second. On death, unleash the stored Health as magic damage split between enemies within 4 hexes. Unique - only 1 per champion

Augments (3)

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Tier

  • Cursed Crown Prismatic
    Gain +2 max team size and your team gains 4% Durability, but you take double player damage when you lose a player combat.
  • Gain two 5-cost champions. If you field at least one 5-cost champion, your 1 to 4-cost champions gain 8% Durability.
    
    K.O. Coliseum Tactician's Crown, 2025
  • Gain a Mogul's Mail. Champions holding Mogul's Mail take up +1 team slot but gain 700 Health and 20% Durability.
    
    Mogul's Mail gives gold as well as combat power.
    Dragonlands Championship, 2022

Champions (2)

  • Can You Dig It?
    Passive: Attacks are replaced by a dance that deals 50 / 75 / 113 Attack Damage physical damage to all adjacent enemies.
    
    Active: Burrow underground, gaining 15% Durability for 3 seconds and healing 325 / 400 / 675 Ability Power over the duration. 
    
    Green Buff: When allies fall below 50% Health, they restore 15% max Health.
  • Furious Fists
    Passive: On attack, restore 22 / 40 / 71  Health.
    
    Active: Unleash a primal roar, restoring 200 / 265 / 360 Ability Power Health. Then gain 85 / 100 / 125% Attack Speed, 15% Durability, and is Unstoppable for 3 seconds.

Traits (4)

  • Your strongest Alune cycles to a new phase of the moon after each cast. While the moon is at or below half full, your team gains 7% Durabilty. While above, your team gains 7% Damage Amp.
  • Your team gains Durability. Juggernauts gain more.
  • Your team gains 5% Durability, increased to 10% if 6 or more Zyra plants are alive.
  • At Combat Start and after dropping below 50% Health, Vanguards gain a max Health Shield for 10 seconds.

What counters Durability

Frequently asked questions