Attack Speed

Description

Bonus Attack Speed makes a unit attack more often per second, which means more auto-attack damage and faster mana generation toward the next ability cast. Some carries scale beyond that — their ability itself fires more hits when they have more Attack Speed (e.g., the number of swipes in Aphelios's onslaught). Stacking AS items and traits on these units compounds: faster autos, faster casts, and bigger casts.

Listed in: Buffs

Items (43)

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Role
Category
Attack Speed effect

    • +20 Armor
    • +10% AD
    • +15% AS
    • +10% AP

    At 60% Health, briefly become untargetable, shed negative effects, and heal 20% missing health.

    B.F. SwordChain Vest
    • +15% AD
    • +15% AS
    • +15% AP
    • +15% Damage Amp

    Gain 15% additional Damage Amp against Tanks.

    Recurve BowB.F. Sword
    • +10% AS
    • +10% AP

    Gain 7% stacking Attack Speed every second.

    Recurve BowNeedlessly Large Rod
    • +20 MR
    • +10% AD
    • +10% AS

    Attacks grant 3.5% stacking Attack Damage, up to 15 attacks. After 15 attacks, gain 15% Attack Speed.

    Recurve BowNegatron Cloak
    • +15% AD
    • +20% AS
    • +20% Crit

    Attacks and Ability damage 30% Sunders the target for 3 seconds. This effect does not stack. Sunder: Reduce Armor

    Recurve BowSparring Gloves
    • +150 HP
    • +10% AS
    • +15% AP
    • +20% Crit

    Attacks grant 2 bonus Mana, increased to 4 if they critically strike.

    Recurve BowGiant's Belt
    • +20 MR
    • +15% AS
    • +20% Crit

    Combat Start: Unstoppable for 18 seconds. Gain 3% stacking Attack Speed every second.

    Negatron CloakSparring Gloves
    • +45% AS
    • +3% Damage Amp

    Attacks and Abilities 1% Burn and 33% Wound enemies for 5 seconds. Burn: Deals a percent of the target’s max Health as true damage every second. Wound: Reduces healing received.

    Recurve BowRecurve Bow
    • +150 HP
    • +10% AS
    • +10% Damage Amp
    • +20% Crit

    Critical Strikes grant 5% Damage Amp for 5 seconds, stacking up to 4 times.

    Giant's BeltSparring Gloves
    • +20 Armor
    • +10% AS

    Gain 2% Attack Damage and Ability Power when attacking or taking damage, stacking up to 25 times. At full stacks, gain 10% Damage Amp and become Unstoppable.

    Recurve BowChain Vest
    • +15% AS
    • +35% AP
    • +1 Mana Regen

    Attacks and Ability damage 30% Shred the target for 5 seconds. This effect does not stack. Shred: Reduce Magic Resist

    Recurve BowTear Of The Goddess
    • +10% AS
    • +40 Armor
    • +30% AD
    • +30% AS
    • +30% AP

    At 60% Health, briefly become untargetable, shed negative effects, and heal all missing health.

    • +30% AD
    • +30% AS
    • +30% AP
    • +30% Damage Amp

    Gain 30% additional Damage Amp against Tanks.

    • +25% AS
    • +20% AP

    Gain 16% stacking Attack Speed every second.

    • +40 MR
    • +20% AD
    • +20% AS

    Attacks grant 7% stacking Attack Damage, up to 15 attacks. After 15 attacks, gain 30% Attack Speed.

    • +45% AD
    • +40% AS
    • +40% Crit

    Attacks and Ability damage 30% Sunders the target for the rest of combat. This effect does not stack. Sunder: Reduce Armor

    • +300 HP
    • +20% AS
    • +30% AP
    • +40% Crit

    Attacks grant 4 bonus Mana, increased to 6 if they critically strike.

    • +40 MR
    • +40% AS
    • +40% Crit

    Combat Start: Unstoppable for 45 seconds. Gain 6% stacking Attack Speed every second.

    • +80% AS
    • +6% Damage Amp

    Attacks and Abilities 2% Burn and 33% Wound enemies for 5 seconds. Burn: Deals a percent of the target’s max Health as true damage every second. Wound: Reduces healing received.

    • +300 HP
    • +20% AS
    • +20% Damage Amp
    • +40% Crit

    Critical Strikes grant 10% Damage Amp for 5 seconds, stacking up to 4 times.

    • +40 Armor
    • +20% AS

    Gain 4% Attack Damage and 4% Ability Power when attacking or taking damage, stacking up to 25 times. At full stacks, gain 20% Damage Amp and Unstoppable.

    • +30% AS
    • +75% AP
    • +2 Mana Regen

    Attacks and Ability damage 30% Shred the target for the rest of combat. This effect does not stack. Shred: Reduce Magic Resist

    • +25% AD
    • +25% AS
    • +25% AP

    The holder dons a Hat on each takedown. The holder gains 1% Attack Damage and Ability Power per Hat. On death lose 20% of all Hats.

    • +25% AD
    • +25% AS

    The holder's attacks target random enemies. Gain +2 Attack Range.

    • +20% AS
    • +10% AP

    Attacks grant 5% stacking Attack Speed. Every 3 attacks also grant 2% Attack Damage and 2% Ability Power.

    • +55% AS

    Grant 1% bonus Attack Speed per gold in your bank (up to 30 gold). Each attack has a 6% chance to drop 1 gold. Unique - only 1 per champion

    • +400 HP
    • +20% Omnivamp

    Attacks deal 3% of the holder's max Health as bonus physical damage. For every 1% missing Health, gain 1.5% Attack Speed.

    • +300 HP
    • +30 Armor
    • +30 MR
    • +30% AD
    • +30% AS
    • +30% AP

    Tons of EVERYTHING!

    • +10% AS
    • +55% AP

    The holder’s first attack after each Ability cast deals a Stage-scaled amount bonus magic damage. Damage increases based on Stage.

    • +65% AS
    • +15% Damage Amp

    Shrinks the holder, granting them increased movement speed and immunity to Slow, Burn, and Wound.

    • +55% AS
    • +5% Damage Amp

    Gain +1 Attack Range, increased by 1 whenever the holder kills an enemy.

    • +30 Armor
    • +30 MR
    • +125% AD
    • +30% Omnivamp

    Grants immunity to Stuns and the holder's attacks Stun the target for 0.8 seconds. The holder’s Attack Speed is locked at 0.5.

    • +40% AS
    • +15% AP

    Every 3rd attack deals 15 + 35% of the holder's Ability Power as additional magic damage to 6 enemies.

    • +300 HP
    • +20% AD
    • +20% AS

    Attacks deal 2% of the holder's max Health plus 4% of their Attack Damage as bonus physical damage to the target and adjacent enemies.

    • +300 HP
    • +20 Armor
    • +20 MR
    • +25% AS

    Attacks deal a Stage-scaled amount bonus magic damage. Heals the holder for 25% of all magic damage dealt. Damage increases based on Stage.

    • +30 Armor
    • +30 MR

    The holder gains the Defender trait. Combat Start: Gain 6% Attack Speed for every ally that starts in the front row.

    Your team gains 12 Armor and Magic Resist. Defenders gain more.
    2
    25
    4
    60
    6
    120
    • +35 Armor
    • +35 MR
    • +25% AS

    The holder gains the Elderwood trait.

    Gain placeable Elderwood plants.
    3
    A Stonebark Tree and a Lifebloom
    5
    A second Stonebark Tree and Stonebark Trees gain 200 Health
    7
    and the Deepwood Protector
    9
    Plants star up to 2-star
    11
    Plants star up to 3-star and the forest comes to life
    SpatulaChain Vest
    • +40% AS

    The holder gains the Inferno trait.

    Inferno damage Burns and Wounds enemies for 4 seconds. Inferno Burns stack with other Burns.
    2
    1% Burn, 33% Wound
    3
    After combat, 1 of your shop slots without an Inferno champion ignites, rolling a champion one tier higher
    5
    Ignite 2 shop slots, 2% Burn
    7
    Ignite 4 shop slots, 3% Burn
    SpatulaRecurve Bow
    • +20% AS
    • +3 Mana Regen

    The holder gains the Lunar trait.

    Lunar champions and adjacent allies gain Attack Speed and Ability Power. Lunar champions gain 100% more.
    2
    7% Attack Speed, 7% Ability Power
    3
    10% Attack Speed, 10% Ability Power
    4
    14% Attack Speed, 14% Ability Power
    5
    18% Attack Speed, 18% Ability Power
    SpatulaTear Of The Goddess
    • +250 HP
    • +25% AS
    • +20% Crit

    The holder gains the Primal trait.

    Choose one of four Primal Blessings.
    2
    4
    SpatulaSparring Gloves
    • +20% AS

    The holder gains the Rapidfire trait. Attacks deal 1% of the target's max Health as true damage.

    Your team gains 10% Attack Speed. Rapidfire champions gain more on every attack, up to 10 stacks.
    2
    +3% Attack Speed per Attack
    3
    +5% Attack Speed per Attack
    4
    +9% Attack Speed per Attack
    5
    +15% Attack Speed per Attack
    Frying PanRecurve Bow
    • +20 Armor
    • +20 MR
    • +10% AS

    The holder gains the Sprykin trait. If the holder is riding the BFF, gain an additional 30% Attack Speed 20 Armor 20 Magic Resist

    Gain the Big Furry Friend. Drop a Sprykin on the BFF to pick its Rider.
    3
    The Rider gains 15% Max Health and 15% Attack Speed
    5
    40% Max Health 35% Attack Speed, and 50% of the BFF's Ability applies to your Sprykin champions.
    7
    45% Max Health 45% Attack Speed, and 100% of the BFF's Ability applies to your Sprykin champions.
    SpatulaNegatron Cloak

Augments (15)

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Tier

  • Your team gains 4 Health and 0.4% Attack Speed per missing player Health.
  • Coronation Prismatic
    Gain a Tactician's Crown. Tactician's Crown, Cape, and Shield grant the holder 20% Attack Speed, 25% Attack Damage, and 30% Ability Power.
  • Gain 4 BF Swords. Your BF Swords grant +4% Attack Speed.
  • Your team gains 88 Health, 8% Attack Damage, 8% Ability Power, 8 Armor, 8 Magic Resist, 8% Attack Speed, and 8 Mana.
  • Wand Overflow Prismatic
    Gain 4 Needlessly Large Rods. Your Needlessly Large Rods grant +5% Attack Speed.
  • Gain a random Emblem and a completed item anvil. Allies that share a trait with that Emblem gain 30% Attack Speed. 0 0
    
    Into The Arcane Tactician's Crown, 2025
  • At the start of combat, allies gain 25% Attack Speed for 3 seconds. On takedown, allies dash to their next target and gain this bonus again.
  • Your team gains 10% Attack Speed every 3 seconds in combat.
  • Gain a spotlight in the bottom right corner. The champion in it gains 15% Damage Amp and 15% Attack Speed, and drops 1 gold every 5 takedowns.
    
    Lore & Legends Tactician's Crown, 2026
  • Gain 2 XP at the start of player combat rounds. Your 5-cost champions gain 12% Health and 12% Attack Speed.
    
    Cyber City Tactician's Crown, 2025
  • Gain a random Emblem. Your 3-cost champions and all allies equipped with an Emblem gain 150 Health and 12% Attack Speed.
    
    Reckoning Championship, 2021
  • Champions that start combat adjacent to an Elderwood plant gain 15% Attack Speed and heal 2% of their maximum Health every 2 seconds. Gain an Alistar, an Ornn, and a Xayah.
  • Your team gains 44 Health, 4% Attack Damage, 4% Ability Power, 4 Armor, 4 Magic Resist, 4% Attack Speed, and 4 Mana.
  • U.R.F Gold
    Gain a Spatula. Champions holding Spatula or Frying Pan items gain 20% Attack Speed and 3 Mana Regen.
  • Flame On Silver
    The Inferno champion that dealt the most damage last combat is On Fire, gaining 55% Attack Speed. Gain a Varus and an Akali.

Champions (15)

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Role
Scope
Cost
Trait
Scaling
Range
Role

  • Entrancing Dance
    Gain 270 / 320 / 415 Ability Power Shield for 4 seconds. Then grant the ally who has dealt the most damage this combat 90 / 100 / 130% Ability Power decaying Attack Speed for 4 seconds. 
  • Deadly Plumage
    Gain 50% Attack Speed for the next 5 attacks. These attacks are replaced with feathers that deal 68 / 102 / 155 Attack Damage physical damage and reduce Armor by 2 Ability Power.
  • Spider Queen
    Transform into a spider and gain 375 / 475 / 725 max Health. Attacks while in Spider Form deal 35 / 50 / 80 Ability Power bonus magic damage and heal for 55 / 90 / 170 Ability Power. Subsequent casts grant 175% decaying Attack Speed for 4 seconds.
  • Rending Claws
    Leap to the lowest Health enemy within 3 Hexes and deal 500 / 1050 / 2250 Attack DamageAbility Power physical damage. The next 2 attacks gain 175% Attack Speed and deal 60 / 90 / 135 Attack Damage bonus physical damage.
    
    Grey Buff: Gain Precision and 25% Critical Strike Chance, increased up to 75% based on missing Health.
  • Ki Barrier
    Grant 325 / 400 / 500 Ability Power Shield to Shen and 200 / 275 / 375 Ability Power Shield to a nearby damaged ally for 4 seconds. Both of their next 3 attacks gain 40% Attack Speed and deal 35 / 55 / 80 Ability Power bonus magic damage.
  • Jaws of The Beast
    Bite the current target, dealing 215 / 325 / 500 Attack Damage physical damage and healing for 20% Ability Power of the damage dealt. Gain 20% Attack Speed for the rest of combat.
  • Arise!
    Gain 150% Attack Speed and summon 2 soldiers for the next 6 attacks. These attacks are replaced by commands which direct each soldier to deal 40 / 60 / 96 Ability Power magic damage per attack.
  • Wuju Style
    Passive: Every third attack is a Double Strike. On takedown, gain a burst of movement speed.
    
    Adaptor Attack Damage: Double Strikes grant 15% Ability Power stacking Attack Speed.
    
    Adaptor Ability Power: Double Strikes deal bonus damage and heal.
  • Explosive Charge
    Attach an explosive charge to the target that lasts 4 seconds. While active, gain infinite range and 60% Ability Power Attack Speed. After the duration, the charge explodes and splits damage between all enemies within 2 hexes, dealing 160 / 240 / 385 Attack Damage physical damage + 10 / 15 / 25 Attack Damage for each attack while casting.
    
    If an enemy with an explosive charge on them dies, it attaches to Tristana's new target.
  • Furious Fists
    Passive: On attack, restore 22 / 40 / 71  Health.
    
    Active: Unleash a primal roar, restoring 200 / 265 / 360 Ability Power Health. Then gain 85 / 100 / 125% Attack Speed, 15% Durability, and is Unstoppable for 3 seconds.
  • Moonlight's Onslaught
    Equip Severum and swipe the target 5 Attack Speed times over 2 seconds, each dealing 70 / 105 / 850 Attack Damage physical damage. 
    
    After the onslaught finishes, fire a blast that deals 490 / 735 / 5225 Attack DamageAbility Power physical damage split among all enemies in a 2 Hex radius.
  • Forest's Flurry
    Blink away from the current target, deal 235 / 355 / 1200 Attack Damage physical damage to them, and gain 30 / 30 / 100% Ability Power Attack Speed. 
    
    Every 4th cast consumes the Attack Speed granted from Nature's Wrath and fires a blast through the largest group of enemies that deals 385 / 580 / 2500 Attack Damage physical damage, reduced by 25% for each enemy it passes through (minimum 50%).
  • Javelin Toss
    Adaptor Ability Power: Gain 150% Attack Speed for the next 3 attacks. These attacks are replaced with javelins that deal 170 / 255 / 2000 Ability Power magic damage. The 3rd attack instead targets the furthest enemy with the least items and deals 285 / 425 / 3000 Ability Power magic damage.
    
    Adaptor Attack Damage: Transform into a Melee cougar Assassin that swipes enemies.
  • Triggerseed
    Passive: Shields from this Ability can critically strike with Precision. 
    
    Active: Grant 2 / 2 / 10 allies 165 / 300 / 3000 Ability Power Shield and 10 / 15 / 100% Damage Amp for 6 seconds. Then deal 140 / 210 / 2000 Ability Power magic damage to enemies adjacent to them. After casting 6 times, also grant 100% stacking Attack Speed to targets. 
  • Final Spark
    Passive: On cast, all allies that share a trait with Lux gain 3 / 3 / 100 Ability Power mana. 
    
    Active: Fire a laser towards the most enemies in a line that deals 330 / 520 / 5000 Ability Power magic damage, reduced by 25 / 25 / 10% for each enemy hit (minimum 40%).
    
    Primal Bonus: Gain 60% Attack Speed for 6 seconds after cast.

Traits (4)

  • Lunar champions and adjacent allies gain Attack Speed and Ability Power. Lunar champions gain 100% more.
  • Your team gains 10% Attack Speed. Rapidfire champions gain more on every attack, up to 10 stacks.
  • Your champions gain a 5% max Health shield and deal 7% bonus magic damage. Gain additional bonuses for each unique 3-star champion:
    
    1 : Increase shield and magic damage by 1.5% for each 3-star. 
    3 : 18% Attack Speed and 15 ArmorMagic Resist
    5 : Convert 50% of the bonus magic damage to true damage.
    8 : Every 4 seconds of combat, a 3-star champion ascends to 4-star.
  • Gain the Big Furry Friend. Drop a Sprykin on the BFF to pick its Rider.

What counters Attack Speed

Frequently asked questions