Summoner, a TFT Set 18 class trait

Summoner

class

Description

Summoners empower their summons in different ways.

Yorick: +30% Health
Azir: +45% Damage
Mama Beak: +45% Damage
Zyra: +4 Plant Attacks

Breakpoints

2
Empower Summons
3
Improve each effect by 50%

Champions

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Cost
Trait
Mechanic
Scaling
Range
Role

  • Last Rites ability
    Last Rites
    Passive: On death, spawn a Spirit Walker with 330 / 634 / 1171  max Health which immediately taunts, forcing enemies to attack it.
    
    Active: Restore 280 / 325 / 435 Ability Power Health and strike the target, dealing 150 / 225 / 340 Attack Damage physical damage.
  • Arise! ability
    Arise!
    Gain 150% Attack Speed and summon 2 soldiers for the next 6 attacks. These attacks are replaced by commands which direct each soldier to deal 40 / 60 / 96 Ability Power magic damage per attack.
  • Flock Family ability
    Flock Family
    Summon 4 untargetable Tiny Beaks nearby for 5 Ability Power seconds. Whenever Mama Beak attacks, Tiny Beaks attack the same enemy, dealing 20 / 30 / 48 Attack Damage physical damage.
    
    Orange Buff: Dealing physical damage reduces enemy Armor by 2.
  • Rampant Growth ability
    Rampant Growth
    Spawn 2 / 2 / 4 plants around the battlefield that attack the nearest enemy 10 times. Each attack deals 37 / 55 / 225 Ability Power magic damage. 

Summoner enables

  • Adds a unit to the field — temporary or permanent. Covers ability summons (pets and minions like Mama Beak's Tiny Beaks, Zyra's plants, or the Spirit Walker Yorick leaves behind when he dies), trait-spawned minions and relics, resurrect/revive of fallen allies, and bench-to-field arrivals. Summon-buff augments and the Summoner trait scale these. Bench refers to expanding bench slots, not the act of summoning; clone refers to making an exact copy of an existing unit, not summoning a new entity.