Fae, a TFT Set 18 origin trait

Fae

origin

Description

Your team's damage, healing, and shielding attracts Pixies.

Each Pixie grants Fae champions Attack Damage and Ability Power, and after they fall below 50% Health, they heal for each Pixie.

Breakpoints

2
5% and 2% Heal.
4
8% and 4% Heal. After attracting 7 Pixies, start attracting Golden Pixies instead which grant gold.

Champions

Refine champions…
Cost
Trait
Mechanic
Scaling
Range
Role

  • Entrancing Dance ability
    Entrancing Dance
    Gain 270 / 320 / 415 Ability Power Shield for 4 seconds. Then grant the ally who has dealt the most damage this combat 90 / 100 / 130% Ability Power decaying Attack Speed for 4 seconds. 
  • Deadly Plumage ability
    Deadly Plumage
    Gain 50% Attack Speed for the next 5 attacks. These attacks are replaced with feathers that deal 68 / 102 / 155 Attack Damage physical damage and reduce Armor by 2 Ability Power.
  • Explosive Charge ability
    Explosive Charge
    Attach an explosive charge to the target that lasts 4 seconds. While active, gain infinite range and 60% Ability Power Attack Speed. After the duration, the charge explodes and splits damage between all enemies within 2 hexes, dealing 160 / 240 / 385 Attack Damage physical damage + 10 / 15 / 25 Attack Damage for each attack while casting.
    
    If an enemy with an explosive charge on them dies, it attaches to Tristana's new target.
  • Lilting Lullaby ability
    Lilting Lullaby
    Restore 325 / 475 / 800 Ability Power Health and send 4 butterflies at nearby enemies. Enemies hit take 90 / 135 / 2000 Ability Power magic damage and Sleep for 1.5 / 1.75 / 8 seconds. If they take 1000 damage, they wake up and take an additional 10% max Health magic damage.
  • Final Spark ability
    Final Spark
    Passive: On cast, all allies that share a trait with Lux gain 3 / 3 / 100 Ability Power mana. 
    
    Active: Fire a laser towards the most enemies in a line that deals 330 / 520 / 5000 Ability Power magic damage, reduced by 25 / 25 / 10% for each enemy hit (minimum 40%).
    
    Fae Bonus: Heals the lowest percent Health ally for 18% of ability damage dealt.

Fae enables

  • Scales with Ability Power (AP). Champions and effects flagged as AP-scaling get bigger damage, healing, or shield values when the holder stacks AP from items like Jeweled Gauntlet, Rabadon's Deathcap, and Nashor's Tooth, or from trait bonuses.

  • Scales with Attack Damage (AD). Champions and effects flagged as AD-scaling get bigger auto-attack and ability damage when the holder stacks AD from items like Deathblade, Infinity Edge, Giant Slayer, and Bloodthirster, or from trait bonuses.

  • The player-level economy resource — earned each round (base income + interest + win/loss streaks), spent on rerolling the shop, buying XP, and purchasing units. Augments grant flat gold, raise interest, or make kills drop gold; some items generate gold on takedown.

Fae benefits from

  • Restores Health to a unit, capped at maximum HP.

  • Grants temporary HP that absorbs damage before the unit's real Health is touched.

Granted by

    • +250 HP
    • +15% AD
    • +15% AP
    Fae Emblem description

    The holder gains the Fae trait.

    SpatulaB.F. Sword
  • Description
    Fae pixies are now larger and grant 50% more Attack Damage and Ability Power. Fae champions gain 10% Attack Damage and Ability Power immediately. Gain a Xayah and a Rakan.